Malite (Wind) Wind · Defense · 4★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
50.0%
Pick Rate
0.0%
2 games
Ban Rate
33.3%
Lead Rate
0.0%
Avg Pick Pos
5.00
1st: 0.0% · Last: 100.0%
Trend (7D / 30D)
WR 7d 0.0% 30d 0.0%
Pick 7d +0.0% 30d +0.0%
🧬 Monster Profile
Malite (Wind)
Name Malite
Element Wind
Archetype Defense
Family Gargoyle
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Leader Skill: Increases HP of ally monsters with the Wind element by 40%
Base Stats ⓘ
HP 9,225
25th %ile: 10132
Median: 10380
75th %ile: 10710
Malite (Wind): 9,225
9555 11535
ATK 527
25th %ile: 604
Median: 626
75th %ile: 659
Malite (Wind): 527
549 725
DEF 834
25th %ile: 801
Median: 823
75th %ile: 839
Malite (Wind): 834
736 900
SPD 93
25th %ile: 101
Median: 102
75th %ile: 106
Malite (Wind): 93
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Malite (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Malite (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Malite (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Wind Attribute

Increases the HP of ally monsters with Wind attribute by 40%.

Stat: HP Bonus: +40%

Stone Claws
Stone Claws

Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)

Max Skill: +40% Damage
Mult: ATKDEF 1.8*ATK + 2.9*DEF
Effects: Stun Accumulate DEF
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Earth Strike
Earth Strike AOE

Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a {stone_st} until the next turn starts.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: DEF 3.6*DEF
Effects: Provoke
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Statue of Pain (Passive)
Statue of Pain (Passive) Passive

When you are turned into a {stone_st}, inflicts damage that's proportionate to your Defense to the target that attacks you. Also decreases your skill cooldown time when you get attacked. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Reduce Cooltime

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 129 43.4% 0.0% 6.5%
Guardian 1 2 50.0% 0.0% 33.3%

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 1 change
Full patch ↗
Earth StrikeS2
Skill Change
10% → 15%
Recovers your HP by 10% 15% when the statue state is gone

June 29, 2020 Balance Patch

June 29, 2020 · Patch #40 · 3 changes
Full patch ↗
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Statue of Pain (Passive)S3
Skill Change
Increased the reflected damage by 25% [Passive activation condition eased] Decreases your skill cooldown time when you get attacked even critical hits don't occur
Statue of Pain (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos

January 07, 2020 Balance Patch

January 07, 2020 · Patch #36 · 3 changes
Full patch ↗
Stone ClawsS1
Damage Increased
Increased the damage by 11%
Stone ClawsS1
Skill Change
Increases the Defense by 20% each 30% each (Accumulates up to 5 times)
Earth StrikeS2
Damage Increased
Increased the damage by approx. 24%

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Abellio (Water)150.00%
100.0%
Christina (Wind)150.00%
100.0%
Haegang (Water)150.00%
100.0%
Suiki (Water)150.00%
100.0%
Riley (Wind)150.00%
100.0%
Theodora (Fire)150.00%
0.0%
Ella (Light)150.00%
0.0%
Irène (Water)150.00%
0.0%
Gapsoo (Dark)150.00%
0.0%
Nana (Water)150.00%
0.0%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Malite (Wind)+Leo (Wind)Malite (Wind) + Leo (Wind)
150.00%
0.0%
Malite (Wind)+Veromos (Dark)Malite (Wind) + Veromos (Dark)
150.00%
100.0%
Malite (Wind)+Tetra (Water)Malite (Wind) + Tetra (Water)
150.00%
100.0%
Malite (Wind)+Belial (Water)Malite (Wind) + Belial (Water)
150.00%
0.0%
Malite (Wind)+Cheongpung (Wind)Malite (Wind) + Cheongpung (Wind)
150.00%
0.0%
Malite (Wind)+Karnal / M. BISON (Fire)Malite (Wind) + Karnal / M. BISON (Fire)
150.00%
100.0%
Malite (Wind)+Giou (Wind)Malite (Wind) + Giou (Wind)
150.00%
0.0%
Malite (Wind)+Ashour / Bayek (Fire)Malite (Wind) + Ashour / Bayek (Fire)
150.00%
100.0%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis